This is a short demo of a Jump’n’Run Platformer I’ve been working on here and there. There’s no real story, and the main character doesn’t even have a name, but the basic idea is that you use a kind of bubble shield to deflect enemy attacks back at them. I wanted to make a non-violent game, where there was no death. My equivalent to death is halted progression when you are hit, until you can catch the Star Stone again (that sounds weird, but you’ll see when you play it). I’ll hopefully finish this game eventually, as there are more levels built than this, and all I need to add are boss fights and music, basically. There is a readme file included, which should detail the controls and other info.